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G-Core Labs media platform has united World of Tanks players and the International Space Station

G-Core Labs, an international cloud and edge leader in web performance, content delivery and security, has united thousands of World of Tanks players and viewers located on all the official streaming sites of this popular game with the International Space

Luxembourg, Luxembourg(24 Apr 2019)

From April 12th to April 15th, the world's largest online game users were receiving combat missions directly from the ISS in real time. The game began with live greetings from the orbit of Alexei Ovchinin and Oleg Kononenko, the crew of the ISS. Another cosmonaut of Roscosmos Oleg Artemyev, the hero of Russia, held a space online quiz for tank lovers, an interactive online poll on space and space technologies topics with prizes for erudite viewers.

Wargaming, the developer of international best-selling games World of Tanks, World of Warships, World of Warplanes and many others, uses the G-Core Labs cloud-based media platform to transmit a stable signal to all continents for more than six months, but the teams prepared for the implementation of this project as carefully as possible.

«We were tasked with ensuring the exponential quality of a seamless broadcast without buffering and interruptions. Our media platform was gathering all video streams (main and backup), which further were being distributed to all points of viewers presence in the web. The main specificity of this project was connected with the need to synchronize with the International Space Station, which, as is known, makes 16 revolutions around the Earth in 24 hours, and there were 4 game days ahead. Our team quickly created additional software, which allowed to meet this challenge and to continue to broadcast uninterruptedly the special information and entertainment content for 3 days after the event itself. The audience was able to watch this stream at In general, the preparation for the project by G-Core Labs took no more than 3 days, players and viewers were satisfied with the result», – said Andre Reitenbach, managing director of G-Core Labs.

«Apart from this project we also had a large-scale experience of cooperation with the G-Core Labs team within the organization of WGFest festival broadcast last December. We were streaming two different content airs in Russian and in English. Both signals were presented on all the largest streaming spaces of the planet and TV channels. So, we repeated the successful cooperation now, with the World of Tanks special event dedicated to the World Day of Aviation and Cosmonautics. The G-Core Labs team was able to provide a high-quality continuous signal, with the necessary characteristics at all the necessary sites. Separately, I would like to note the comfortable work with technical support specialists. Thank you», – said Maxim Khvashchevsky, broadcasting technical producer at Wargaming.

On G-Core Labs company

G-Core Labs is an international cloud and edge leader in providing first-class web-performance, content delivery and security headquartered in Luxembourg, whose global infrastructure is included in the Guinness Book of Records.

G-Core Labs provides a wide range of services for customers of all industries that develop their business online. The company's services include managed hosting, content delivery network (CDN), the advanced media platform for professional broadcasts and streaming of any complexity, protection against DDoS attacks of any level, cloud content storage etc. G-Core Labs built its own global infrastructure on all continents (over 100 nodes in reliable Tier 3 data centres) with the best CDN performance in Russia and the CIS.

On G-Core Labs cloud-based media platform

G-Core Labs media platform is a unique cloud-based media platform where transcoding is integrated with CDN, storage and HTML5 player and monetization features. Using the media platform, you can broadcast TV shows, radio, sports match, poker tournament, rock concert or personal video blog.

G-Core Labs media platform allows to broadcast high-quality video in 4K, 3D and 3600 formats around the world. Broadcasting can be managed via the personal account. In addition to the functional for working with the video stream here you’ll find all the necessary statistical data, allowing to more widely assess the quality of broadcasting.