July 16, 2015
Telstra Acquires Cloud Asset Management Specialist Nativ
As part of a strategy to create a comprehensive personalized TV and video platform, Telstra's Ooyala acquires U.K.-based Nativ for an undisclosed amount.
Vivendi Buys 80% Share of Video Site Dailymotion From Orange
Orange finds a European partner for Dailymotion. Vivendi will use the site to promote Canal+ and Universal Music Group properties.
Hulu’s Move to DASH
The U.S. OTT service's Baptiste Coudurier talks about the hard work—and black magic—behind the smooth migration to MPEG-DASH, which now accounts for 75% of its traffic
Twitter, Facebook, and Snapchat: On-Demand Social Video and the Real-Time Feed
Facebook and Twitter are making substantial investments to bring more video to their users. Learn how these new video platforms differ from established online video providers.
How To: Producing and Distributing HEVC
This session from Streaming Media East in New York explores the current status of HEVC, identifying options for encoding live and on-demand video using HEVC and discussing player options in the streaming and OTT markets
Instant secure fingerprinting for streaming and downloadable video
Xvid AutoGraph, the new protection technology that embeds robust watermarked fingerprints into online video has just got better: By adding support for MPEG DASH, Autograph’s invisible forensic watermark instantly binds video content to its recipient also
Sizmek launches Video Autoplay on mobile
New feature in Ad Builder for HTML5 allows advertisers to create soundless teasers for mobile video ads that load automatically across devices
SES Platform Services Launches pearl.tv UHD via Satellite and Internet Stream
Europe’s first free-to-air UHD channel to go live at IFA in September 2015; encoding, uplink and internet streaming provided by SES Platform Services
3Zero2 TV Chooses AVIWEST Solutions With Ka-Sat Bonding Technology for Live HD Streaming of Football Matches
AVIWEST's DMNG PRO180-RA Video Uplink System Brings Increased Performance, Ease of Use, and Affordability to Sports Applications